'REACH' Launch Trailer - Ndreams Elevation
I was part of a team at Ndreams Elevation Studio working on 'REACH' a VR game made for PC and Quest 3 VR platforms. I was a senior character artist in charge with modelling and texturing the characters/creatures/weapons and some environment assets for this game over the 2 years of production.
I was given the task on creating DLC content for the game 'REACH', the majority of the DLC content was simple texture changes but the Operative skin had model updates for all the assets. Other DLC costume designs were modelled and textured by fellow senior artist Nele Steenput